

The Time of Day Indicator becomes visible during day-night transitional periods. The dynamic setting for the Time of Day Indicator is the new default setting.The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad. The dynamic setting for Item Selector is the new default.The dynamic setting for Player Health Bar is the new default and hides the bar when the player is at 100% health.Added feature to show, hide or dynamically display Player Health Bar, Item Selector, and Time of Day Indicator.Improvements to the Options Menu information architecture incl.Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions.Level 4 of the chase is now more difficult.Volatiles come out of hiding spots faster during the chase.The chase is triggered when a Howler is hit by a ranged weapon and is still alive.Increased the Howler resistance to range weapons.Additionally spikes audio feedback is now improved and new FXs were added (displayed based on the body’s physical momentum). The enemy is now always stamped on the spikes after a hit. When a ragdoll collides with its surroundings – the appropriate sound and FXs are played depending on the surface the body falls on.Appropriate forces are applied when falling from a height and when hitting different parts of the body while maintaining the force given from the direction of the blow.

Ragdoll behaves differently depending on the used weapon type.Light hit reactions for human enemies have been shortened.Human opponents can now block players’ attacks during light hit reaction time.Improved enemy reaction depending on the type of weapon – to better reflect the weight of the weapon.Performance of blunt weapons improved to reflect the sense of weight.The enemy latches onto the players more frequently which diversifies enemy encounters. Improved Biter behavior during the day.Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.Fixed enemies and players falling through the ground in certain situations.Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues.Fixed co-op parties spawning in distant places.Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled.Stability issues fixed: crashes or black screens in certain situations.Solved problems with safe zones (in-game clock stops, can’t sleep).Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.All known cases with “Deathloops” eliminated.
#Dying light 2 xbox one performance series#
Xbox Series S game modes added, including Performance Mode that runs in 60 FPS.A new Balanced Mode added that runs in 60 FPS at Xbox Series X.Alle Details findet ihr in den unten stehenden Patchnotizen.ĭying Light 2 Stay Human (Playstation 5) ĭying Light 2 Stay Human (Xbox One / Xbox One Series X) Gleichzeitig wurde dem Spiel auf der Xbox Series X auch ein neuer „Balanced Mode“ hinzugefügt.ĭarüber hinaus gibt es verschiedene andere Korrekturen zu Bugs, des Story-Fortschritts, alle Instanzen des lästigen Todesschleifen-Bugs und vieles mehr.
#Dying light 2 xbox one performance Patch#
Wie viele jedoch erfreut sein werden, hat dieser neue Patch einen Leistungsmodus zu Dying Light 2 Stay Human auf der Xbox Serie S hinzugefügt, der es dem Spiel ermöglicht, mit 60 FPS zu laufen. Vor nicht allzu langer Zeit sprach das polnische Studio darüber, dass die GPU der Xbox Serie S es daran hindert, die Leistung des Spiels auf der Konsole zu optimieren. Jetzt ist ein weiterer neuer Patch für das Spiel erschienen, der einige interessante Verbesserungen mit sich bringt. Seit der Veröffentlichung von Dying Light 2 Stay Human vor etwas mehr als einem Monat war Entwickler Techland typisch proaktiv mit der Veröffentlichung von DLC-Packs und Patches nach der Markteinführung, um die Erfahrung in dem Action-RPG weiter zu verbessern.
